Tequila Works, developers of Rime and Deadlight, have cut staff following the cancellation of an unannounced project.
On LinkedIn, the studio said a "small number" of roles were impacted by this development. No specific reason was given for the project's end.
However, it did state it would now focus its full attention on another, also unannounced game it was making.
https://www.gamedeveloper.com/business/tequila-works-lays-off-small-number-of-staff-after-cancelling-project